![]() There are also a ton of quick NPC interactions that are based on particular gaming characters such as Solid Snake being some guy in a cardboard box called David Snake. You’ll also find areas around the map that are named things like Fantasy Zone, or Halo Mountain, borrowing names from various games, but not in their aesthetics. Neptune herself once ruled over the Planeptune, Lastation ruled by Noire, Leanbox by Vert, and Lowee finally ruled by Blanc who represent PlayStation, Xbox, and Wii, respectively. Each nation is ruled by each of the goddesses. You’ll eventually meet the other goddesses, have them join your party, among others, and look to protect the various nations. Told throughout the Console Wars, Neptune will eventually discover what she is, even if she doesn’t have the memories to fully make sense of it or her past. ![]() Apart from Compa who is likely meant to be '“computer” we also meet additional girls named Tekken, CyberConnect2, Falcom, Marvelous, and IF, who is easily named after Idea Factory herself, and features prominently in the story, despite being a mere mortal. Even Neptune herself is based on a canceled Sega console of the same name. These goddesses are revered as godly CPUs and are based on the very consoles we see across the “game industry” such as the PlayStation, Xbox, and the Wii. Now, Neptunia is a game about referential jokes, fan service, and game-based humor. Neptune then, given the nickname of Nep, with the help of Compa, sets out on an adventure to discover who she is and save Gamindustri in the process. Neptune, who crashes down to the mortal world, is found by Compa, and cannot remember who she is. Neptunia: ReVerse retells the story of Neptune, a goddess who has been cast down after being defeated by a trio of goddesses who want to rule the world of Gamindustri all by themselves. Had environments been entirely remade to take advantage of the drastically more powerful console, as well as improved character models, then sure, I would be convinced of recommending this version wholeheartedly, but honestly, as I’ve mentioned before, If you’ve played ReBirth to death already, the “ReVisit” here is just not worth the asking price. There certainly has been some work done to clean up the UI, some texture work to make the game appear cleaner, combat balances to add in the fourth party member, and the reflections of the environment in the few puddles strewn about which are impressive to a point, but all in all, the game still rocks that PS3/Vita DNA we had in ReBirth, giving us nothing that illustrates why this game is exclusive to the PlayStation 5. It’s hard not to make comparisons to ReBirth given this is essentially the exact same game with very little work done to distance that opinion. If you are looking for ReVerse to be your entry point into the series, that is still a viable option, but if you have access to the vastly cheaper Neptunia: ReBirth on Steam, that may be the way to go due to the PS5 version retailing for well above that at $49.99USD/$66.99CAD on the PSN store. This is likely the mode that veterans of the series will want to start with as it changes up some aspects of the game instead of offering an exact 1:1 recreation of ReBirth. There is also an Arranged mode, which adds in a few late-game characters and items right from the start as well as some minimal combat changes. While we get some Dual Sense features in the newly added fishing game, there just isn’t much done to this title from its ReBirth version apart from some cleaned-up visuals, new UI, and an addition of a 4th person added to the active party. This is largely due to the game doing nothing to really capitalize on the new hardware. ReVerse is oddly enough a PlayStation 5 exclusive, but if I were to bet money on it, I would honestly expect to see a PlayStation 4, PC, and Switch release in the near future. That aside, there is fun to be had here, but for fans who have already played through this adventure once or twice already, the new additions here for ReVerse are passable at best. While this isn’t exactly Idea Factory’s Skyrim per se, the small adjustments made to ReVerse feel largely minimal when compared to the more drastic changes ReBirth had to the original. Neptunia ReVerse is an interesting release as while it is a remaster of sorts, it is adapted from the 2013 PSVita version of Neptunia: ReBirth, which in turn was a remake of the 2010 Hyperdimension Neptunia for the PlayStation 3.
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